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THE SQUAD IS DEAD
Archived / lostshard-changes
Patch notes!
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Bohan Jones 8/10/2022 11:02 AM
Lostshard Patch 8/10/2022 (with more additions on 9/08/2022) Spells: +Added drop for Soar Spell, 3% chance from a Bat +Added drop for Day Spell, 1% chance from a Blaze +Added drop for Permanent Gate Travel Spell, 1% chance from an Enderman +Added drop for Unveil Spell, 4% chance from a Witch +Fixed Magic Arrow, the arrows now shoot in a small horizontal line in front of you +Changed the default flight-time on Soar to be 8 seconds instead of 15 to make it more balanced +The Soar spell uses 1 Emerald instead of 1 phantom membrane to cast +All circle 9 spells use an emerald instead of a dragon egg Quality of Life +Create food dropped to 5% drop chance, it was a bit OP to start off and instantly get it +Spells can now drop even when you already own them, they do NOT burst out with fireworks but play a chime sound instead. NOTE: Spells with a drop chance of 20% or higher will not drop again after you own them as they are common. +Anyone can use a scroll, even when it was acquired by another player. Sharing is caring! +You can now smelt ENCHANTING TABLES, this will give you 1 diamond and 2 obsidian - possible from Blacksmithy level 80 but chance to fail until level 100 +You can now smelt CLOCKS, this will give you 2 gold, possible from Blacksmithy level 60 but chance to fail until level 80 +Disabled Combat Logging +Fixed Mob Spawners not working outside of plots - if they are inside a plot you must upgrade the plot to a dungeon plot with /plot upgrade dungeon Exploits +Fixed Blacksmithy levelling up from level 50 with chainmail, you are meant to use iron to level up from 50 - 75 and then gold/diamond/netherite from there Other Fixes +Fixed horses / llamas / mules etc. always dropping a chest even when they don't have one equipped +Removed unused enchanting skill from skilltree and the code (edited)
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Bohan Jones 8/10/2022 12:27 PM
@here Just updated the server with all these changes. Let me know if there are any issues
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Bohan Jones 9/10/2022 10:07 AM
Updated as of 9/10/2022 +Taming egg throws use 4xp levels instead of 30xp levels @Chief +Anvils are now smeltable and return 1 iron block - requires high level +Spells are no longer consumed if you already have it (just sends a warning that you already own it instead of it disappearing) +Fixed the /announce command, this is an admin command so just writing it here for my reference +KOTHS are reduced to 1 round and aka 1 minute total +Ability to repair and smelt shields +Ability to repair and smelt shears (edited)
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Bohan Jones 10/10/2022 8:46 AM
Updated as of 10/10/2022 +Fixed force push and pull working with the opposite status of clan friendly fire, ie. if friendly fire was ON then it would not work. +I have removed excessive countdowns for KOTHS, it now only displays 1m, 30s, 15s, 3,2,1 +Wands now glow, this feature was in the plugin but was bugged until now +Netherite is re-enabled +I broke blacksmithing levelling up with stone items, this is now fixed :) +Vendor plot upgrades now costs 200 instead of 500 gold +Town plot upgrade now costs 200 instead of 500 gold +Dungeon plot upgrade now costs 100 instead of 200 gold +Kick plot upgrade now costs 500 instead of 1000 gold +Banker purchase price reduced to 250 from 500 gold +Adjusted spell drop rates to prevent some from spawning constantly (edited)
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Bohan Jones 11/10/2022 9:35 AM
Just added as of 12/10/2022 +You can now enchant fishing rods with /hook ----> This is done with /hook ----> First time requires level 50, and adds Lure I and Unbreaking I (costs 8 diamonds for balancing purposes) ----> Second time requires level 75, and adds Lure II and Unbreaking II (costs 16 diamonds) ----> The final time requires the **enhance** buff from hostility, and then adds Luck of the sea III, Lure III and Unbreaking III (costs 32 diamonds) +Added the ability to smelt fishing rods, this will return 1 string +Added ability to harden shields (up to unbreaking II like the rest of the armours) +Added the ability to unbind a wand and return it to a stick, do this with "/bind none" (edited)
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Bohan Jones 13/10/2022 9:21 AM
Just added as of 13/10/2022 +Enable crafting benches but not things like furnaces, in order and other staff plots +Beacons are re-enabled, they were previously event rewards but this doesn't apply to our server @macca +KOTH/Capture zones (Hostility,Havok,Bunts,Gorps) now start every day at a set time. type /hostility to see the time they're scheduled for (edited)
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Bohan Jones 14/10/2022 3:11 PM
Just added (14/10/2022) +Crossbows and tridents are now smeltable. Crossbows are repairable however for now, tridents are not repairable (future feature?) +Smelting horse armour can now succeed, this was bugged before and was impossible +Subscriber+ and subscriber plots now set to 3 and 4 respectively +Removed less frequent weather, it should now be normal frequency +Fix smelting exploit where shields, shears and fishing rods could be repaired/smelted for cheap until max level +No longer an annoying message alerting you to pay taxes when you plot is more than 1 week old but less than 2 weeks. +Make tips command enable tips, not the other way round +Re-added "local" chat (in between whisper and shout) from the original Lostshard (edited)
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Bohan Jones 15/10/2022 9:10 AM
Just added (15/10/2022) +When testing a plot, the kick plot upgrade action doesn't occur for players who are testing the plot - this is now fixed +A new command: /plot test, this simulates as if you were not a member of the plot to test security, buttons, etc. +Fire Walk has been disabled in plots due to exploits (edited)
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Active Development +Netherite pickaxe doesn't increase mining skill, will check for other skills too Just added as of 16/10/2022 +The day spell now refunds you spell reagents when the channelling (casting with a second player) is cancelled or broken +The following spells work correctly with /plot test: lightning, flower, grass, fireball, Gate Travel, Perm Gate Travel :) +Add /cast lightning test check for /plot test +Circle 9 spells now use diamond blocks instead of emeralds, which were put there instead of dragon eggs +Return spell ingredients when you break channelling the day spell... (Look at movingwhilecast - this is just for my reference (edited)
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Bohan Jones 17/10/2022 8:01 AM
Just added as of 17/10/2022 +You can now place a bed against a wall and spawn properly @wolF @Celadon +Netherite pickaxe now increases mining @wolF +Mining nether gold ore and ancient debris can increase mining skill (edited)
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Bohan Jones 18/10/2022 7:45 AM
Known bugs +Stamina buff has disappeared randomly in the past - unknown cause +Mana buff sometimes stays permanently - unknown cause +Some performance issues, particularly in any kind of plot (player-made, staff-made) +Staff rank code is causing issues (just here for my reference) Still in the works +Plot survey command? to find a good spot for a plot +Add in vendors with infinite inventory at spawn :) - this is a while off +Silk touch buff - I will add a way to get the silk touch buff and this will use either the enhance buff (/enhance silk)? or a new KOTH zone entirely +/deposit all command - maybe Active Development Just added as of 18/10/2022 +Wands are fixed, you can now safely store them in your bank SO LONG AS YOU RE-BIND THEM, do not put old wands in the bank or your bank won't save ------> Please don't put a wand in your bank unless you have rebound it to reset them +Skills can no longer go past the skill-cap, this was entirely bugged but is now fixed. Skills might go slightly above skillcap (like 401.1, this is good enough for now) (edited)
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Added as of 19/10/2022 +Silk touch buff - you can now apply silk touch to a tool that **DOES NOT HAVE** fortune (as this conflicts). Try /enhance silk touch or /enhance fortune when you have the enhance buff (edited)
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Bohan Jones 20/10/2022 9:10 AM
Added as of 20/10/2022 +Added a new particle trail effect - GHOST +Fixed skillcap going slightly above level 400 Fixed smelting Netherite armour exploit (would return 3 instead of 1 Netherite ingots) +Netherite items are now enchantable with diamonds yet still require netherite ingots to repair +Added hoes into the enhance command, they can now be enhanced (edited)
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Bohan Jones 21/10/2022 7:42 AM
Added as of 22/10/2022 +Simplification of admin/staff system for managing Lostshard +Fixed staff enchant command +Shout chat capitilises words and boldifies them, whipser chat italicises words +Circle 9 spells use emerald blocks instead of dragon eggs (edited)
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Bohan Jones 23/10/2022 8:15 PM
Added as of 23/10/2022 +Fix to unban command staff check +/staffop and /staffdeop command (these don't really matter, just here for my reference) (edited)
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Added as of 24/10/2022 +/deposit all command, you can deposit all your gold at the bank with this one simple trick! Bankers hate him! @gooch finger (edited)
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Bohan Jones 25/10/2022 7:27 AM
Added as of 25/10/2022 +Adjusted fishing loot table. Before it could be argued that level 80 gives better loot than level 90 and 100 (edited)
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Bohan Jones 31/10/2022 8:17 PM
Added as of 1/11/2022 +Fireball has been disabled against the ender dragon and wither (for now) due to extreme damage +Renamed 'staff' to 'admin' +You can no longer make a mark when you are at your maximum marks +Removed dragon eggs and nether stars from the drop blacklist, these would drop anyway so who fucking knows lol +Added in a debug message to test stamina and mana buff not working correctly. If you are part of a clan and you see this message when you login, PLEASE let me know if you see this message +Potentially fixed issues with clan buffs disappearing / staying permanently (edited)
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Bohan Jones 2/11/2022 8:59 AM
Known bugs +Some performance issues, particularly in any kind of plot (player-made, staff-made) +Plots are offset by 1 block - THIS IS ACTUALLY NOT A BUG, USE THE BLOCK COORDINATE INSTEAD OF XYZ when pressing F3 these bugs are potentially fixed but I am still monitoring `+Stamina buff has disappeared randomly in the past - unknown cause (I suspect it has to do with buff timer overlapping` `+Mana buff sometimes stays permanently - unknown cause` `+Stamina buff (possibly mana buff too) doesn't re-apply if KOTH re-captured while buff is active` Still in the works +Add in vendors with infinite inventory at spawn :) - this is a while off +Plot survey command? to find a good spot for a plot Active Development Added as of 3/11/2022 +Mob drops now spawn damaged - this was a real fucker to fix, and I haven't really fixed it so much as added a cheap workaround... good enough! +Chat is no longer spammed with messages when you try to move when stunned +Added a couple new particle effects for trails (edited)
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